Archive | July, 2013

Roundup: Wearable Tech Conference, NYC




One of the largest events in wearable computing has just finished: the Wearable Technology Conference and Expo in New York City. Headlining the event were multiple exhibitors and speakers, all looking to be a part of the future of wearable tech. Adidas received praise for their miCoach Elite System, which tracks multiple physiological measures of […]




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Mind Pirate Developing Advanced Augmented Reality Gaming Platform for Wearables




With advances in wearable technology, Mind Pirate sees a bright future in the entertainment and gaming space. Imagine taking a hands-free approach to gaming with products like Google Glass and effective augmented reality that incorporates real world elements into entertainment, elements that are fed from all of the sensors being integrated into devices, clothing, glasses […]




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Cognitive Bias Modification Therapy: The Games We Can Play To Change Our Behavior




Increasingly, we are seeing a lot of wearable computing companies targeting their devices and applications at the broad digital health market. The same is true of the stand alone app market. Within this, we’ve been intrigued by new startups that are focused on treating mental health, especially as the trend towards devices and applications that […]




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Misfit Wearables is Almost Shining




  According to Misfits Wearables and their brand spanking new website which might go down as the most beautiful work of art in the history of fashion/tech product introductions, the boxes have arrived. We know we’re somewhere high up on the list, but here’s to hoping we were high enough! Apparently, this is for the first […]




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GolfSense: Track Your Swing Accurately




Here at IAT, we love golf. Last month, we featured Active Mind Technology’s Game Your Game, which tracks and displays your golf game in a dynamic interface with stats, trends and information that you can share on social media. Now, we turn to another interesting wearable device for everyday amateur golfers in GolfSense. After strapping this lightweight […]




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T2’s BioZen: Tracking & Treating a Soldier’s Mental and Physical Health From Smartphones




We have seen a trend of companies in the wearables space attacking both consumer and industrial/military use cases for their products and technologies.  We’ve covered a few of them, including monitoring systems and energy generation, and several different approaches to mobile digital health. In our conversations with leading wearables’ companies, it has become clear that increasing […]




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Talk To Me Fido: Google Glass For Dogs




Could wearable technology improve communication between canines and humans? This is the question researchers at the Georgia Institute of Technology sought to answer with a project called “FIDO,” or “Facilitating Interactions for Dogs with Occupations.”  FIDO is the brainchild of Thad Starner, original technical lead of Google Glass, professor Melody Jackson, and research scientist Clint […]




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The Week In Wearables




  Very interesting and thought provoking analysis (sent by extremely smart reader and friend of IAT, HapiLabs’ Jessica Margolin) of accuracy in bio data sensing consumer devices on Psychology Geek’s blog, that focuses on the accuracy of Basis versus commercial grade devices. We are intrigued by the discussion does accuracy matter in wearables, and if so, […]




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Featured Company: MC10 Pioneering Commercial Uses of Conformal Electronics




In a recent article, we covered MC10’s partnership with Reebok on its new Checklight product. While this product has the potential to introduce new levels of safety and care in the prevention of unnecessary sports related head trauma from youth to professional sports, the company’s potential spans far beyond sports. Which is why, like the […]




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